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Fabrizio Bergamo
Fabrizio Bergamo
Technical & FX Artist
London, United Kingdom

Technical, FX and Environment Artist for Real-Time.

Studied The Art of Video Game BA at Escape Studios in London.
Background in Graphic Design.

Skills

Technical ArtEnvironment ArtVisual ScriptingProceduralMaterialsModellingDigital SculptingTexturingLevel DesignGraphic DesignAgisoft Metashape

Software proficiency

Unreal Engine
Unreal Engine
Houdini
Houdini
Substance 3D Designer
Substance 3D Designer
Maya
Maya
ZBrush
ZBrush
Quixel Suite
Quixel Suite
Substance 3D Painter
Substance 3D Painter
Illustrator
Illustrator
Unity
Unity

Productions

    • Mobile Game
      Kippy’s Escape - Hololens
    • Year
      2020
    • Role
      Technical Artist
    • Company
      Framestore

Experience

  • Senior Technical Artist at Framestore
    London, GB
    March 2024 - Present

  • Technical Artist at Framestore
    LONDON
    September 2020 - March 2024

    Developing technical art for any type of real-time project

  • Junior Technical Artist at Framestore
    London, United Kingdom
    July 2019 - September 2020

    Making interactive content for VR and AR platforms.

  • Game Studio Assistant at Escape Studios
    London, United Kingdom
    September 2018 - May 2019

    Working to support 2nd-year Undergraduate students in the studio, answering and clarifying their software related questions and giving them feedback and suggestions on their projects.

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